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ActionScript 3.0 for Adobe Flash Professionals

Where

Future Media Concepts - Orlando
6675 Westwood Boulevard Suite 145
Orlando, FL 

Upcoming

Monday, Dec. 10, 2012

Categories

Events,  Conferences,  Movies | Film

Course Description ActionScript 3.0 for Adobe Flash Professionals provides experienced Flash designers with the knowledge and hands-on practice they need to create dynamically generated event-driven animation and interactive projects with Flash. The course teaches fundamental programming techniques. It begins by introducing core concepts including instance names, variables, functions, properties, and methods; then proceeds through conditions, loops, event handling, and animating with ActionScript. Prerequisites To take this course, you should have: Completed the Adobe Flash Fundamentals course or have equivalent experience. Course Outline Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class. Lesson 1: Using Code Snippets and Navigating the Flash Timeline Placing code on the Flash timeline Adding Actionscript using Code Snippets Lesson 2: Working with Events and Functions Creating event listeners and event handling functions Creating navigation with a button click Lesson 3: Creating Animation with ActionScript Controlling MovieClip properties with ActionScript Creating animation with Actionscript. Lesson 4: Creating ActionScript in External Files Creating an external ActionScript file Creating instances of a class file in Flash Building a painting program Lesson 5: Using ActionScript and Components to Load Content Using Components to quickly build a portfolio site Using the UILoader component Using the List component Loading SWF files into a UILoader component Adding scroll bar component to a text field Lesson 6: Creating Preloaders in ActionScript 3.0 Creating a text field and progress bar to track loading Inserting ActionScript to track progress of the UILoader component Building a custom progress bar Lesson 7: Using Arrays and Loops in ActionScript 3.0 Using for loops to automate processes Working with Arrays and loops Adding MovieClip instances to the stage from the Library Generating multiple instances with a for loop Creating animation using ENTER_FRAME Creating Drag and Drop functionality Testing for Collisions Building a simple game Lesson 8: Creating and Formatting Text with Actionscript Creating a TLF TextField with Actionscript Loading external documents in a Textfield Formatting Text with the TextFormat class Creating a ScrollBar with Actionscript Lesson 9: Controlling Sound with ActionScript The Sound, SoundChannel, and SoundTransform classes Setting the song titles using a for loop Making the sliders invisible until needed Programming the buttons to select songs Controlling the visibility of the volume and pan controls Adding a listener for the ID3 tags of an MP3 file Adding the slider controls Lesson 10: Working with an XML Playlist Building a reusable, custom MP3 player Understanding the basic structure of an XML file Using XML instead of an Array for reusability Loading an external playlist using the URLLoader class Creating hyperlinks using XML data Navigating through the song list Lesson 11: Using ActionScript and Components to Control Video Adding the FLVPlayback component to play video Configuring the FLVPlayback component Adding ActionScript control of FLVPlayback properties Adding the FLVCaptioning component Playing multiple video files from an XML playlist Using the full-screen publish settings Lesson 12: Delving Deeper into Graphics and Animation with ActionScript Inverse kinematics in Flash CS5.5 Working with IK animation in ActionScript Creating Sound and SoundChannel instances Playing and stopping the sound effects Accessing the user's webcam or video camera using ActionScript Using the Bitmap and BitmapData classes Examining the Pixel Bender Toolkit Lesson 13: Printing and Sending Email with ActionScript Adding a simple email link Sending email from Flash Adding printing capabilities with the PrintJob class Lesson 14: Creating Adobe AIR Applications with Flash and ActionScript Creating an AIR desktop application AIR-specific ActionScript Flash publish settings for an AIR project Including a file in the AIR application Lesson 15: Using Third-Party Libraries to Extend Actionscript Going beyond the classes built into Flash Downloading and Installing Papervision 3D and Caurina Transitions Using Papervision 3D to create a 3D video cube Using Caurina Transitions to add transitions to 3D objects Price: $1,395.00 Duration: 3 days Time: 10am - 6pm Contact: Cari Jones, Corporate Account Manager ?Email: CariJ@fmctraining.com ?Phone: 407-354-4866 FUTURE MEDIA CONCEPTS, INC., the nation's premier digital media training center, provides manufacturer-authorized training in all areas of digital media including digital video and film editing, web design and development, sound design, DVD authoring, 3D animation, motion graphics, desktop publishing, architectural and mechanical design and Mac IT. FMC is an authorized training provider for Adobe, Apple, Autodesk, Avid, Boris FX, Digidesign, NewTek and Softimage. Founded in 1994, FMC has training centers located in New York, Boston, Philadelphia, Washington DC, Orlando, Chicago and Dubai. www.fmctraining.com
 
 

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